Professional Experience
Siemens Digital Software Industries, Leuven, Belgium (03/2024 - Present)
- Development of Unity models for VR based on Prescan maps
- Connection of scenario generation from Prescan to Unity
- Animation of other actors in VR driving simulator
ZF Group, Friedrichshafen (03/2023 - 09/2023)
- Conducted comprehensive investigations and benchmarks on cobots, AGV/AMR technology, vision systems, and associated accessories
- Supported in the development of applications and mock-ups, including device and gripper design, and programming functionalities
- Utilized additive manufacturing techniques to develop and manufacture components
Education
B.Eng. Mechatronics
Technical University of Applied Sciences Würzburg-Schweinfurt:
- Robotics & Production
- Automated Systems & Human-Machine Interaction
- Simulation of Mechatronics Systems
Key Projects
Automating Manufacturing of E-Motors
- Hairpins and magnets insertion in stator and rotor using cobot
- Designed gripper fingers and programmed cobots
- Analysing the safety for the project for production uses
Obstacle Avoidance on Gazebo using ML (ROS)
- Trained neural network with tensorflow
- Used data from turtlebot3 such as velocity, acceleration and laser position
Redesign of the Test Setup for Pulse-Amplitude Modulation
- Led a team project to redesign and simulate a new electronic circuit using Multisim
- Designed case, circuit, and PCB, and produced new test environments